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Want extra safety? Install the official itch.io app, open this page there and turn on Manage → Launch settings → Sandbox. On Windows the game then runs under a separate account with limited permissions.

WHAT YOU ACTUALLY DO

In orbit, you fly.

Take jobs at outposts, run cargo, hunt bounties, break blockades, and get in the way of things much larger than you.

Contracts come with conditions: a bad bearing, a warden that has to die first, or a wing of hunters that arrives while you are still working. You know the condition before accepting the contract  and exactly how much extra it pays.

Then you descend through the atmosphere and get out on foot.

ON THE GROUND

You land to come back up with something.

Sometimes that is ore. Sometimes it is a contract written for the surface: those do not end in the cockpit. You finish them on foot, with whatever you brought down.

Deposits are read from a distance. Every resource has its own silhouette, so you learn to read a hillside instead of walking up to every lump to find out what it is. What you carry up feeds the fabricator: hull plate, shield emitter, thruster, scanner, warp core.

Caches are sealed. Four seconds to cut one open, and cutting is loud. Whatever lives on that world arrives when it opens.

Cores are standing records, left by whoever built the place. Five seconds to read, no guards and a core hands you a weapon you do not own and cannot buy.

That is the line back to orbit. The contracts that pay are the ones you cannot survive in the hull you have now.

Your hold is 24 slots. You will leave things behind.

Volcanic worlds hide launch complexes with rockets still standing on their pads. Ice worlds have abandoned research stations raised high above the surface.

Something built these places.

Nobody is there anymore.

AND THE WORLD IS WORKING WHILE YOU DO IT

Weather is not decoration and it is not rolled at random. A world’s temperature, pressure and atmosphere decide what its sky can do. Dust storms take your visibility. Blizzards take it and your heat. An electrical storm puts strikes on the ground around you.

Volcanic worlds throw rock.

Ice worlds grow a vortex that drifts toward you and does not steer. Walk out of its way or it walks over you.

Your suit tells you which of these is about to matter.

THE SECTOR DOESN'T CARE ABOUT YOU

An asteroid can enter the atmosphere of the planet you are orbiting and strike the surface below. If you are too close, the shockwave will throw your ship.

The wildlife has its own problems.

One creature charges up and releases an expanding ring of energy that you have to outrun. Another curls into a ball and launches itself in a straight line. Step aside and let it commit.

Another simply has somewhere to be.

It will ignore you completely.

Until you shoot it.

FIVE SHIPS. NO PERFECT CHOICE.

As your standing increases, five different ship hulls become available. Each one asks you to give something up.

Faster means thinner.
More cargo means worse handling.
More firepower means less of everything else.

There is no best ship.

Only the one that fits the way you intend to survive.

Updated 1 day ago
StatusReleased
PlatformsWindows
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authornooxax
GenreAction, Survival
Made withGodot
Tags2D, 3D, Atmospheric, godot-2d, Procedural Generation, Roguelite, Sci-fi, Singleplayer, Space
Average sessionA few seconds
LanguagesEnglish, Russian
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

Voidfall-1.6.8-windows.zip 73 MB
Voidfall-Setup-1.10.1.exe 74 MB
Voidfall-Setup-1.10.2.exe 82 MB

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Comments

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(+1)

If I press 'L' on the startup screen the game freezes.

Thank you so much! I'll fix it!